Firefox auf samsung galaxy s3
Script error when doing stuff in background thread. Zats throws unhelpful NullPointerException.
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Please sign in. Firefox on Android not detected as mobile error asked Currently, ZK only determine the mobile device if the browser is webkit-based engine. Be the first one to answer this question!
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Please start posting your answer anonymously - your answer will be saved within the current session and published after you log in or create a new account. For example, the one-line program box creates a 3D cube that can be rotated and zoomed, thanks to many defaults which can be overridden , including basic lighting two distant lights and some ambient lighting.
The appearance indicates that ambient light works increasing it makes the scene bright but the distant lights don't work no difference with them on or off.
Samsung Internet Browser
I've tried running some WebGL demos found on the web and they look fine. Can anyone think of where I should look for the problem?
On the Samsung Galaxy S3 smartphone, Firefox and Opera do run GlowScript programs, though animations are slow, transparency is buggy, and currently there is no way to zoom and rotate. There are reports that GlowScript also works on the Sony Experia smartphone.
How do I clear the cache, history, or cookies on the internet browser on Galaxy device?
The problem was that the Galaxy shader compiler does not handle for loops correctly. In the fragment shader there was a for loop over the various lights up to 8 lights. I got no problem with the missing support for the front cam i actually like it and wifi and if there is no way to improve performance of the OS i would still prefer Replicant. But since I really want to use Orfox, this issue keeps pushing me back to CM. Is there a workaround?
I got Replicant 4. Is there any way to improve this? Why not trying Replicant 6.
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But overall it's smoother in my eyes. That's the evergreen question. This is because of the incomplete EGL implementation: